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WGP/JT SPORTS PRESENTS
WESTERN WORRS
JUNE 21/22, 2008

PAINTBALL IS MY PASSION! IS IT YOURS? P.I.M.P. MAGIC


The GAME: WESTERN WORRS pits the Soldiers and Settlers that are trying to take over the land against the Native American Warriors that are trying to take back their land. Both sides will be fighting over FORT WORR and various outposts and camps throughout the land for control. These include ENGLER’S OUTPOST, CURSED COMPANY’S TRAPPER CAMP, the MINER’S CAMP, DEATH VALLEY BRIDGE, and the DOUBLE CHUCK RANCH. Team DELTA will be leading the NATIVE AMERICAN WARRIORS in battle against the SOLDIERS AND SETTLERS who will be captained by BLOW of Team FERRYMEN. Both sides have equal fighters and each objective is worth points for every 15 minutes it is held by a team. Control of each outpost and compound will be designated by whose flag is flying, Red for Native Warriors and Blue for Soldiers and Settlers. There will also be gold and wampum put out in various areas which can be used to purchase Warrior inserts in various parts of the field. Various props throughout the field can be turned in to the Trading Post for points and perks.

The FORT: FORT WORR was built by WORR GAME PRODUCTS and the EMR FAMILY and is the LARGEST STOCKADE FORT in PAINTBALL. It consists of two story walls with various stores and business within as well as the Soldiers two story Barracks in the middle. With over 20,000 square feet of fighting area, it is the center of the WESTERN WORRS GAME and worth the most points. Each quadrant will have a separate flag to designate control.

Pricing: The cost per player for Entry is ONLY $35 for WESTERN WORRS game only on Saturday if Pre-paid by 6/6/08 or $50 for the entire weekend of play if prepaid by 6/6/08. Cost at the event is $45 for Saturday Only and $60 for the entire event. ALL ENTRY FEES INCLUDE CHOICE OF UNLIMITED CO2 & COMPRESSED AIR or the Standard Rental Package consisting of a TIPPMANN 98 Semi-Auto Marker, Goggles, CO2 Bottle, and CO2. The Weekend Fee includes: WESTERN WORRS game, playing in the Scheduled Field Open Play on Sunday, and/or playing with the Pump-Only Group. For groups of 25 or more players that prepay by 6/6/08 at one time as one group, there is a $5 per player discount and the organizer or Team Captain gets free entry. For groups of 50 or more players that prepay by 6/6/08 at one time as one group, there is a $10 per player discount and two organizers or Team Captains get free entry.
PAINTBALLS for the WESTERN WORRS will be EMR’s Custom Monsoon Paintballs by JT SPORTS and will sell for $80.19 per case of 2000 plus 6% PA sales tax: Total $85.00 per case. If you pay cash for a case of paintballs at the event, there is a cash discount of $4.71 a case making the price per case $75.48 plus 6% PA sales tax: Total $80 per case. If you purchase 10 cases at one time in a single purchase, you will receive a $5 discount per case. If you purchase 25 cases at one time in a single purchase, you will receive a $10 discount per case. All bulk purchases must be completed at the event inside the store. No bulk purchases can be made in the Registration Lines. ONLY EMR’S CUSTOMIZED WORR PAINT MAY BE USED FOR WESTERN WORRS!

REGISTRATION: To Pre-Register for this event by 6/6/08 online with a Credit Card, please click HERE. To Pre-Register for this event by 6/6/08 via Mail, please click HERE to print out a form to mail. For Pass Holders to Pre-Register for this event, please click HERE. Printing out a waiver and filling it out before coming to registration speeds up the process and can be done HERE.

Reffing: Professional Ref Squad DRAGON’S FORCE, who are veterans of reffing over 50 EMR Events and run by AJ Allen and rich Gilbert, will be reffing the event and joined by the ALBANY MARSHALS and EMR’s local reffing staff. The ref squads will be organized and run by Christopher “DEUCE” Hanse, insuring only the highest caliber of reffing, game organization, and a safe and great time for all players.

Game Timetable: WESTERN WORRS will start promptly at 11:00 am on Saturday morning and end at 6:00 pm. Chronoing and issuing armbands for all players on the SOLDIERS & SETTLERS and NATIVE WARRIORS will start at 8:00 am behind the Rec. Center. Upon being chronoed, ID tags will be punched by a ref and one arm will be taped. Player’s will be randomly chronoed throughout the game when they reenter and by roving Chrono Cops while playing.

Equipment: Only Semi-Auto and Pump Markers are allowed and no full-auto, turbo, or multi-round burst modes permitted. Mortars can be used that shoot only paintballs, but must be fired at a 45 degree angle or higher and with a ref present. No equipment is allowed that fires a projectile, grenade, or balloon. No LAWS or Hand Cannons allowed that can fire more than one paintball at a time directly at a player. Hand Thrown Paint Grenades are allowed but recommend using colors other than Blue as Splatter does not count from paintballs. NO SMOKE USE IS ALLOWED BY PLAYERS. Age Requirements: Minimum age required to play in WESTERN WORRS is 10 years old. 10 and 11 year olds must have an adult of 18 years old or older playing with them. All players under 18 years old must have a Liability Waiver/Medical Release completely filled out and signed by a parent to play.

Special Rules: No Dead Man Walks are allowed in this game. No Barrel Tags are allowed in this game. No shooting through a crack or opening in any walls less than 4” wide. Splatter does not count by paintballs. Grenade hits must amount to more than an accumulation of a quarter coin size. All other EMR standard rules apply to the game and the WESTERN WORRS GAME RULES are listed below.

Massages: Angela Kenney, licensed L.P.N. and L.M.T., of BODY & SOUL Therapeutic Massage, will be giving Massages throughout the day on Saturday for the price of $1.00 per minute. If you would like to Schedule a massage in advance; contact her at (607) 765-1157 or bodyandsoultherapeutics@msn.com to set up your appointment.

Prizes: All Prizes are from the WESTERN WORRS and EMR sponsors. At 6:30 pm on Saturday, $1000’s worth of prizes will be given away at the stage. All WESTERN WORRS ID TAGS will be numbered and winning numbers will be picked from those numbers.

Overnight Stay: Lodging is FREE in our BUNKHOUSES and on our CAMPSITES, but should be reserved in advance with Pre-registration. Walk-on players are not guaranteed spots in bunkhouses or campsites. To reserve your own BUNKHOUSE, you need to pre-register at least 15 players and pre-pay a $50 refundable deposit. If you have less than 15 players, you will be assigned to a bunkhouse and share it with other players but do not need to make a deposit. We recommend bringing sleeping bags, pillows, and air mattresses for your stay.

Campsites for tents and campers are 20’ x 20’ for up to three campers and 20’ x 40’ for 4 or more campers and require a refundable $20 deposit. RV sites are 20’ x 40’; however there is no water or electric hook-ups for the RVs. There is running water and a sink to clean up in and Porta-Johns for toilets. For showers there is a campground 4 miles away that charges $4 to use their bathroom and shower facility and there is a Flying J Truck Stop one exit below our exit on Rt. 81 that offers Shower Facilities and Dinner Buffets. Deposits for Bunkhouses and Campsites will be returned after an EMR employee checks the bunkhouse or campsite to make sure that it is clean and all garbage has been sorted and no damage has been done as according to the Bunkhouse and Campsite Rules listed on the webpage and signed for when checking in.

Players are welcome to arrive anytime after Thursday, 6/19/08 and stay through Monday, 6/23/08. ANY TEAMS or GROUPS of PLAYERS that would like to RENT THEIR OWN PORTA-JOHN for the WEEKEND, they can do that by contacting SUBURBAN SEPTIC at (888) 775-3693 and ask for Yvonne. You should bring your own padlock if you wish to lock it. YOU CAN CHECK YOUR CAMPSITE AND BUNKHOUSE RESERVATION ASSIGNMENTS after 6/6/08 BY CLICKING HERE.

Food: TASTYTYME CATERERS (Rich Barchock of Team Damage Inc.) and UNCLE CHARLIES PIZZA will be selling food for Breakfast, Lunch, and Dinner Saturday and Breakfast and Lunch on Sunday. You may also bring your own food and grills to prepare food or go to one of the many restaurants and fast food places within 10 miles of EMR. There will be snacks and beverages available in the store during all open hours.

Charity Tourney: LAST MAN STANDING: Home Team DELTA PAINTBALL and EMR invite all players to join in and Help the community while having a blast. Entrance fee of $5 per entrant will go to Sue’s favorite charity, INTERFAITH, a non-denominational non-profit organization that helps the needy families in Susquehanna County. Paintballs for this event are donated by EMR and BLUE’S CREW. First and Second Place Prizes are brought to you by APP, DELTA PAINTBALL, EMR PAINTBALL PARK, ENERGY PAINTBALL, ENGLER PAINTBALL GUNS, JT SPORTS, NXE, P.I.M.P. MAGIC, SMART PARTS, and VIRTUE. You can enter the competition by signing up at the Rec. Center in the store or at the Delta Bunkhouse #23. Basically all of the players start in CASTLE AAARRGH’s courtyard, you pick your position and each player has one pod of paint. At game on, it’s everyone against everyone and the last man standing wins. Do you have what it takes to be the LAST MAN!

Player’s Party: Team VOODOO is Sponsoring the Player’s Party starting at 8:00 pm on Saturday in the Rec. Center by providing snacks and beverages. They will be setting up upstairs in the Rec. center and having a Party with a WESTERN STYLE THEME. Must be 18 to attend the party and 21 to consume alcoholic beverages. IDs will be checked and age requirements will be strictly enforced.

Museum: Team CARTER’S COMMANDO will be hosting the INTERNATIONAL PAINTBALL MUSEUM Hours on Saturday with knowledgeable old school teammates on hand. Go check out the history of paintball.

Pump-Only: There will be a group of Pump Only Players playing on a variety of Different Fields on Sunday that will meet at the Picnic Pavilion and leave to start play at 10:00 am. All Pump Players should be chronoed and ready to go at 10:00 am.

Sun Open Play: Scheduled Open Play will start at 10:00 am and continue until 5:00 pm on Sunday and play will be at the assigned Fields as scheduled below. This Open play is open for all Semi-Auto and Pump players and may be attended by players that did not come to the CASTLE CONQUEST on Saturday. For those players that are coming for Sunday Only, the price is $15 and should be paid at the Store Sunday morning. The $15 includes CO2 and Compressed Air. Field Paint Only!

EVENT SCHEDULE
FRIDAY:
12:00 Noon Store Opens for Registration and Paint Sales: Chrono put out for Self Chrono
3:00 PM Compressed Air & CO2 Stations Open
7:30 PM International Paintball Museum Opens: Hosted by Team CARTER’S COMMANDO
8:00 PM Speedball Games End
9:30 PM International Paintball Museum Closes
10:00 PM Store Closes
Compressed Air & CO2 Stations Close

SATURDAY:
8:00 AM Store, Pre-Registration and Registration Windows, Chronos, Compressed Air Stations, CO2 Stations, Paint Sales, OPEN FOR BUSINESS
10:25 AM Chrono at Rec Center Closes for Safety Orientation and Game Rules
10:30 AM Safety Orientation and Game Rules Given at the STAGE
11:00 AM WESTERN WORRS BEGINS
6:00 PM GAME ENDS
6:30 PM Prize Giveaways
7:30 PM Chrono opens for Nighttime Open Play
International Paintball Museum Opens, hosted by team CARTER’S COMMANDO
8:00 PM Open Play in CASTLE AAARRGH and TIPPMANN TOWN Begins
Player’s Party starts in Rec. Center. Bon Fire starts at Bunkhouses.
9:30 PM International Paintball Museum Closes
11:00 PM Open Play Games End
Store Closes

SUNDAY:
8:00 AM Store, Chronos, Compressed Air Stations, CO2 Stations, and Paint Sales, OPEN
9:25 AM Chronos close for Safety Orientation
9:30 AM Safety Orientation
10:00 AM Open Play-HANSE HOLLOW
Pump Only Play Begins-Meet at the Picnic Pavilion
Speedball begins behind Rec. Center
11:10 AM Open Play-FIREBASE VOODOO
12:00 AM Museum Opens
12:20 PM Open Play-TIPPMANN TOWN
1:20 PM Paint and Air Break
1:40 PM Open play-CASTLE AAARRGH
2:00 PM Museum Closes
2:50 PM Open Play-MARGARITAVILLE
4:00 PM Open Play-BONEHEADS CASTLE NUMBSKULL-Attack and Defend
5:30 PM Open Play Over-Pump Play Over-Speedball Play Over
Store Closes

WESTERN WORRS GAME RULES


WESTERN WORRS IS A VERY EXCITING, INTENSE, ADRENALINE PUMPING PAINTBALL EVENT THAT INVOLVES MANY STRUCTURES AND CLOSE UP FIGHTING. REMEMBER THAT THE OTHER GUY IS EXPERIENCING THE SAME INTENSE RUSH THAT YOU ARE! PLAY HARD! PLAY FAIR! PLAY SAFE! KEEP COOL! HAVE FUN! Listen to the REFS as they make the calls, not the players. Be courteous to your fellow players and make this a blast. PAINTBALL IS MY PASSION! IS IT YOUR? P.I.M.P. MAGIC


WESTERN WORRS will start promptly at 11:00 am Saturday morning and end at 6:00 pm Saturday Evening. Chronoing for all Players is behind the Rec. Center. Upon Chronoing, you ID card will be punched. Roving Chrono Refs will be checking speeds all during the event. Chrono Speed for this event is 285 FPS. The safety speech and game rules will be given at the Stage at 10:30.
The game will be held on the following fields: FERRYMEN’S AIRFIELD, HELLRAISERS HAUNT, BONEHEADS, DEUCE’S WILD, FORT WORR, CURSED COMPANY’S CAMP, SGT. SPLATTERS, HEADHUNTER’S HAUNT, AND PUBCRAWLING PLACE.
The SOLDIERS & SETTLERS start the game beside the Museum and have constant reinsertions there. The NATIVE WARRIORS start the game at the Field Entrance in the Camping Parking area beside Pubcrawling Place and have constant reinsertion there.
No barricades, boards, wooden structures, screwed together stacks of barrels, loose barrels, or spools can be moved by the players. No climbing of any trees, ladders, or walls, only steps with hand-rails. No Explosives, Fireworks, Knives, Tools, Alcohol Use, or Drug Use is allowed during this game. Paint grenades are allowed as long as they are the balloon type and should not hold blue paint as splatter does not count from paintballs and grenade paint cannot be distinguished from paintballs. Suggest Orange to show up the best. They can only be thrown by hand and not by any devices (Sling Shots, Lacrosse Sticks, LAWS, Mortars, etc.). No Smoke is allowed to be used by any players.
A Player is marked out if a paintball hits any part of his body or equipment. Grenade hits can mark out a player if there is an accumulation of paint that would cover a spot the size of a 50 cent piece in any color other than Blue. SPLATTER DOES NOT COUNT, no matter how much there is from paintballs, subject to a refs call. When hit, immediately yell OUT, put your Barrel Cover on your Barrel, raise your barrel in the air, and quickly make your way off the field. If you need help, call for a ref.
NO SHOOTING UPWARD OR DOWNWARD THROUGH THE CRACKS IN THE FLOORBOARDS of FORT WORR and ENGLER’S OUTPOST!!! NO SHOOTING THROUGH ANY OPENING LESS THAN 4” WIDE IN ANY BUILDING WALLS!!! NO BLIND FIRING! ANY PLAYERS CAUGHT WITH OFF FIELD PAINT WILL BE EJECTED IMMEDIATELY FROM THE GAME! ONLY EMR’S CUSTOM PAINTBALLS ARE ALLOWED! NO PHYSICAL CONTACT AT ALL OR THE PLAYER WILL BE EJECTED FROM THE PREMISES AND POSSIBLY CHARGED WITH ASSAULT!
THREE PUNCHES ON YOUR I.D. TAG AND YOU ARE OUT OF THE GAME AND PRIZE DRAWING. Your wristband will be taken as well as your I.D. Tag. Punches will be given for Unsportsmanlike Conduct, Shooting a marker over 285 fps, overshooting, acting in an unsafe manner or endangering others, blind shooting, and intentionally shooting a ref. A player will receive two punches if he removes his mask, attempts to remove his mask, or attempts to lift his mask. We take safety and fair play very seriously. Make this a great game for all involved and be safe and courteous to all.

PAINTBALL IS MY PASSION! IS IT YOURS? P.I.M.P. MAGIC
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